About Our Content
We recommend reading this first: Our Stance on Video Gaming
Why We Review Games
The answer is threefold:
- To promote sensible gaming habits
- To inform Christians about elements and themes present in the video games that they are considering bringing into their home
- To point non-Christians to Christ whenever there are opportunities to discuss the gospel and the consequences of sin
Good-to-Knows for Readers
- We cover a game’s themes and contents from a Christian perspective
- We’re every selective about the games we cover, and will not cover horror games, gratuitously violent games, lewd games, and games with generally distasteful content or themes
- We try to keep our content as family-friendly as possible, but occasionally may mature themes
- All content creation, including review writing, video editing and voice-overs are produced by humans
- We provide clear disclosure of how each game was sourced (purchased, gifted, review code, etc)
- We have no plans to make use of affiliate links
Good-to-Knows for Developers, Publishers and PR Agencies
- We will consider reasonable embargo requests
- We accept review codes
- We don’t accept sponsorship deals
- We won’t revise our reviews on request, unless it is to correct inaccuracies in our coverage
Our Scoring System
Our reviews typically contain an ‘Entertainment Rating’ with a value between 1-10. This is a numerical representation of the enjoyment we experienced during our time playing the game. We don’t publicly disclose the ‘weighting’ of individual elements that influence this rating, but as you might expect – gameplay is indeed the chief influencing metric.
Considering Which Games to Cover
When publishing content, our goal is to equip readers with the right information to help them determine whether a game is suitable for their personal consumption or the consumption of those around them.
Here’s what we consider when determining which games to cover. In fact, we can broaden this further – here’s what we consider when determining which activities to participate in:
- Could participating in and ultimately promoting this activity dishonour or displease God? (Romans 12:2, 1 Corinthians 6:19-20, Ephesians 5:11, Colossians 3:5, 1 Thessalonians 5:22)
- Are we confident that participating in and ultimately promoting this activity is not sinful? (Romans 14:23)
- Could participating in and ultimately promoting this activity negatively impact a Christian’s growth or duties? (Ephesians 2:10, 5:15-17, Colossians 3:1-2, James 4:17, 1 Peter 4:2)
- Could participating in and ultimately promoting this activity become a legitimate stumbling block for another Christian? (1 Corinthians 8:9-13, 1 Corinthians 10:23-25)
- Could participating in and ultimately promoting this activity cause non-believers to fall further away from what is good? (Matthew 18:6, 2 Corinthians 6:3)
Assessing Video Game Content
It’s important that we assess the context behind the content in games. Let’s consider two hypothetical games that include anti-Christian content:
- Game A has you playing as Saul of Tarsus, debating with people who spout anti-Christian rhetoric; the developer has made efforts to caution against or condemn opposition to what is pleasing to God
- Game B has you playing as a space marine who openly engages in and glamorises anti-Christian behaviour; the developer has made effort to encourage a hedonistic lifestyle
Game A would potentially been seen more favourably in our eyes, as while there is the presence of anti-Christian content, it’s purposefully cautioned against or condemned outright. The Bible itself contains historic records of God’s enemies employing anti-Christian rhetoric (which is of course not presented favourably).
Game B would likely be seen unfavourably, as the glamorisation of anti-Christian behaviour only serves to, directly or indirectly, lead people further from what is good and pleasing to God.
Review Style Versioning
v1.1 – March 19, 2026
- Written as if talking to a Christian gamer
- Highlight spiritual and moral content and themes
- Advise reader on appropriateness for Christian consumption
- Prose review format (aka Narrative or Essay-style review format)
v1.0 – January 1, 2026
- Written as if talking to a Christian parent
- Highlight spiritual and moral content and themes
- Advise reader on appropriateness for Christian consumption
- Prose review format (aka Narrative or Essay-style review format)
Pre v1.0
- Written as if talking to a Christian parent
- Highlight spiritual and moral content and themes
- Advise reader on appropriateness for Christian consumption
- Structured review format (aka Sectioned review format) in sections such as Gameplay, Graphics, Audio, etc.